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SimAnt: The Electronic Ant Colony is a 1991 life simulation video game by Maxis and the company's third product, focusing on the lifecycle of ants. It was designed by Will Wright . In 1992, it was named "Best Simulation Game" at the Software Publishers Association 's Codie awards . [ 2 ]
Players control an ant colony. Like traditional real-time strategy games, players engage in base-building, but the ant colony is the base. Various types of ants comprise the factions, who gather resources in the form of food. [2] Having a surplus of food means that reinforcements can be quickly birthed, but running low can cause the colony to ...
Combat Flight Simulator 3: Battle for Europe; SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95; Flight Simulator 98 ...
Pocket PC: PS1: PlayStation / PSone: PS2: ... Resources & colony management, but with no real-time combat. ... Real-Time & Turn-Based Strategy Simulation: Jacques ...
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Empire of the Ants is a 2024 real-time strategy video game developed by Tower Five and published by Microids. Utilizing the Unreal 5 engine to produce photorealistic visuals, it is a remake of the 2000 game of the same name, also developed by Microids. The game was released on November 7, 2024 for PC, PlayStation 5, and Xbox Series X|S ...
Your colony can also fight different enemies throughout the game in turn based combat. The colonies fighting power is displayed by an attack and defense value based on the number of ants in the colony as well as the percentage of ants assigned to be soldiers. The health of the colony is the total number of ants in the colony.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
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