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Digital face replacement is a computer generated imagery effect used in motion picture post-production. [1] It is commonly used to make an actor's body double or stunt double look as if they are the original actor. Possibly the earliest use of face replacement was in the 1993 movie Jurassic Park. [1]
Child Protection and Obscenity Enforcement Act warning This work, which was made after November 1, 1990 and depicts one or more actual human beings engaged in sexually explicit conduct—including but not limited to "lascivious exhibition of the genitals or pubic area of any person" (USC 18 § 2256)—has record-keeping requirements in the United States under the Child Protection and Obscenity ...
FantaMorph is a morphing software for the creation of photo morphing pictures and sophisticated morph animation effects. The category of this software is Image Editor or Animation in Graphics or Multimedia. FantaMorph supports both Windows and Mac operating system, and comes in three different editions: Standard, Professional and Deluxe.
Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.
Morphing animation between two faces. Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to ...
Kevin Sydney is a fictional character appearing in American comic books published by Marvel Comics.Created by writer Roy Thomas and artist Werner Roth, the character first appeared in The X-Men #35 (Aug. 1967).
From the 1970s, he often appeared alongside the animated Plasticine stop-motion character Morph, created by Peter Lord of Aardman Animations. Hart was a regular face on the BBC children's programme Blue Peter in the 1950s and presented a number of programmes in 1959. [2]
Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...