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  2. RC time constant - Wikipedia

    en.wikipedia.org/wiki/RC_time_constant

    The RC time constant, denoted τ (lowercase tau), the time constant (in seconds) of a resistor–capacitor circuit (RC circuit), is equal to the product of the circuit resistance (in ohms) and the circuit capacitance (in farads):

  3. Chaos game - Wikipedia

    en.wikipedia.org/wiki/Chaos_game

    At each iteration of the chaos game, the point x k+1 can be placed anywhere along the line connecting the point x k and the vertex of choice, v. Defining r as the ratio between the two distances d(x k ,x k+1 ) and d(x k ,v), it is possible to find the optimal value of r, i.e., r opt , for every N-sided regular polygon, that produces a fractal ...

  4. Open-circuit time constant method - Wikipedia

    en.wikipedia.org/wiki/Open-circuit_time_constant...

    The y-axis is the ratio of the OCTC (open-circuit time constant) estimate to the true time constant. For the lowest pole use curve T_1; this curve refers to the corner frequency; and for the higher pole use curve T_2. The worst agreement is for τ 1 = τ 2. In this case τ ^ 1 = 2 τ 1 and the corner frequency is a factor of 2 too small. The ...

  5. List of electromagnetism equations - Wikipedia

    en.wikipedia.org/wiki/List_of_electromagnetism...

    1.4 Electric circuits. 1.5 Magnetic circuits. ... Inductive time constant ... 3000 Solved Problems in Physics, ...

  6. Time constant - Wikipedia

    en.wikipedia.org/wiki/Time_constant

    In an increasing system, the time constant is the time for the system's step response to reach 11 / e ≈ 63.2% of its final (asymptotic) value (say from a step increase). In radioactive decay the time constant is related to the decay constant ( λ ), and it represents both the mean lifetime of a decaying system (such as an atom) before it ...

  7. Fixed-point iteration - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_iteration

    The term chaos game refers to a method of generating the fixed point of any iterated function system (IFS). Starting with any point x 0, successive iterations are formed as x k+1 = f r (x k), where f r is a member of the given IFS randomly selected for each iteration. Hence the chaos game is a randomized fixed-point iteration.

  8. Dynamical systems theory - Wikipedia

    en.wikipedia.org/wiki/Dynamical_systems_theory

    Dynamical systems theory and chaos theory deal with the long-term qualitative behavior of dynamical systems.Here, the focus is not on finding precise solutions to the equations defining the dynamical system (which is often hopeless), but rather to answer questions like "Will the system settle down to a steady state in the long term, and if so, what are the possible steady states?", or "Does ...

  9. General time- and transfer constant analysis - Wikipedia

    en.wikipedia.org/wiki/General_time-_and_transfer...

    The general time- and transfer-constants (TTC) analysis [1] is the generalized version of the Cochran-Grabel (CG) method, [2] which itself is the generalized version of zero-value time-constants (ZVT), which in turn is the generalization of the open-circuit time constant method (OCT). [3]