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Stochastic optimization is an umbrella set of methods that includes simulated annealing and numerous other approaches. Particle swarm optimization is an algorithm modeled on swarm intelligence that finds a solution to an optimization problem in a search space, or models and predicts social behavior in the presence of objectives.
Adaptive simulated annealing (ASA) is a variant of simulated annealing (SA) algorithm in which the algorithm parameters that control temperature schedule and random step selection are automatically adjusted according to algorithm progress. This makes the algorithm more efficient and less sensitive to user defined parameters than canonical SA.
The method is used widely in many disciplines, ... simulated annealing and reinforcement learning – all varieties for search which apply the basic idea of trial and ...
A large class of methods avoids relying on gradient information. These include simulated annealing, cross-entropy search or methods of evolutionary computation. Many gradient-free methods can achieve (in theory and in the limit) a global optimum. Policy search methods may converge slowly given noisy data.
Despite the many local maxima in this graph, the global maximum can still be found using simulated annealing. Unfortunately, the applicability of simulated annealing is problem-specific because it relies on finding lucky jumps that improve the position. In such extreme examples, hill climbing will most probably produce a local maximum.
Before the Monte Carlo method was developed, simulations tested a previously understood deterministic problem, and statistical sampling was used to estimate uncertainties in the simulations. Monte Carlo simulations invert this approach, solving deterministic problems using probabilistic metaheuristics (see simulated annealing).
Evolutionary methods, [148] gene expression programming, [149] simulated annealing, [150] expectation–maximization, non-parametric methods and particle swarm optimization [151] are other learning algorithms. Convergent recursion is a learning algorithm for cerebellar model articulation controller (CMAC) neural networks.
[11] [12] An example of this method is to: Randomly assign numbers to the blank cells in the grid. Calculate the number of errors. "Shuffle" the inserted numbers until the number of mistakes is reduced to zero. A solution to the puzzle is then found. Approaches for shuffling the numbers include simulated annealing, genetic algorithm and tabu ...