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list of games developed by Vicarious Visions (now known as Blizzard Albany) This list includes games where they developed ports of games for other gaming systems outside their main platforms. Pages in category "Vicarious Visions games"
On October 22, 2009, Sony Online Entertainment released EverQuest II: The Complete Collection, a retail bundle which included the base game, the first three adventure packs, and the first six expansions up to The Shadow Odyssey. [45] The package also came with 500 Station Cash to use in the in-game digital store, and 60 days of free game time. [46]
Zosimos of Panopolis (Greek: Ζώσιμος ὁ Πανοπολίτης; also known by the Latin name Zosimus Alchemista, i.e. "Zosimus the Alchemist") was an alchemist and Gnostic mystic. He was born in Panopolis (present day Akhmim, in the south of Roman Egypt), and likely flourished ca. 300. [2]
Visions of Mana [a] is a 2024 action role-playing game developed by Ouka Studios, and published by Square Enix for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. The fifth main title in the Mana series, the story follows young swordsman Val as he travels with a group of companions to renew the flow of Mana in the world.
Wizards & Warriors III: Kuros – Visions of Power is a platforming and adventure video game for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare ; it was published by Acclaim Entertainment and released in North America in March 1992 and in Europe on January 21, 1993.
It's a shame that Vicarious Visions didn't follow up Synnergist with any other adventure games." [ 2 ] In a contemporary Hardcore Gaming 101 review, the critic found the game interesting for being a notable example of outsider art , drawing attention to how much of its development cycle was spent while Vicarious Visions founders Karthik and ...
Finding Nemo is a 2003 action-adventure video game based on the film of the same name by Disney and Pixar.The GameCube, PlayStation 2 and Xbox versions were developed by Traveller's Tales, the Game Boy Advance version of the game was developed by Vicarious Visions, and its Microsoft Windows and Mac versions were developed by KnowWonder.
Perihelion: The Prophecy was created by only three people: Gyula Szentirmay (coder), Edvard Toth (graphic designer) and Zoltán Végh (musician). The whole management over the project was in hands of Edvard Toth who was responsible for the artwork, design, concept and story (in-game script and dialogue is big in size for almost 80 pages of written text). [1]