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  2. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing.

  3. Cooperative board game - Wikipedia

    en.wikipedia.org/wiki/Cooperative_board_game

    Gloomhaven is a cooperative board game for 1 to 4 players designed by Isaac Childres and published by Cephalofair Games in 2017, expanded the dungeon-crawl style of cooperative gameplay. It is a campaign-based dungeon crawl game with a branching narrative campaign, 95 unique playable scenarios, 17 playable classes, and more than 1,500 cards in ...

  4. Category:Cooperative board games - Wikipedia

    en.wikipedia.org/wiki/Category:Cooperative_board...

    A cooperative board game is a board game where players work together in order to achieve a goal, competing against the game system. Usually regular, random events occur as time goes on which make the game harder for the players and can ultimately result in their defeat.

  5. Shapley value - Wikipedia

    en.wikipedia.org/wiki/Shapley_value

    In cooperative game theory, the Shapley value is a method (solution concept) for fairly distributing the total gains or costs among a group of players who have collaborated. For example, in a team project where each member contributed differently, the Shapley value provides a way to determine how much credit or blame each member deserves.

  6. Student teams-achievement divisions - Wikipedia

    en.wikipedia.org/wiki/Student_teams-achievement...

    Student teams-achievement divisions (STAD) is a Cooperative learning strategy in which small groups of learners with different levels of ability work together to accomplish a shared learning goal. [1] It was devised by Robert Slavin and his associates at Johns Hopkins University.

  7. Transferable utility - Wikipedia

    en.wikipedia.org/wiki/Transferable_utility

    Transferable utility is a concept in cooperative game theory and in economics. Utility is transferable if one player can losslessly transfer part of its utility to another player. Such transfers are possible if the players have a common currency that is valued equally by all.

  8. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  9. Category:Cooperative video games - Wikipedia

    en.wikipedia.org/wiki/Category:Cooperative_video...

    Chariot (video game) Charlie Murder; Chicory: A Colorful Tale; Children of Mana; Chip 'n Dale Rescue Rangers (video game) Chip 'n Dale Rescue Rangers 2; The Chronicles of Narnia: Prince Caspian (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) Cisco Heat; Civilization IV; Civilization IV: Beyond the Sword

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