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  2. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The vistas in the game's world were inspired by the paintings of artists such as Albert Bierstadt. [4] [21]While one of the main themes of the original game was to protect family at all costs, Red Dead Redemption 2 tells the story of the breakdown of a family in the form of the Van der Linde gang.

  3. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    Securitas AB, the parent company of the modern-day Pinkerton agency, issued a cease and desist notice to Take-Two Interactive on December 13, 2018, asserting Red Dead Redemption 2 ' s use of the Pinkerton name and badge imagery was against their trademark and demanded royalties for each copy of the game sold or they would take legal action.

  4. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    The software supports hundreds of file formats, with a focus on allowing users to understand and analyze data in a way which would not be possible without reverse engineering. This is exemplified by the software's support for many proprietary file formats (including, more recently, animation data from the video game Final Fantasy XV ), in ...

  5. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Lego Mindstorms NXT and NXT 2.0 can be scripted with Lua using third-party software. [15] lighttpd web server uses Lua for hook scripts as well as a modern replacement for the Cache Meta Language. LÖVE, a 2D game framework for Lua (programming language). [16] LuaTeX, the designated successor of pdfTeX, allows extensions to be written in Lua. [17]

  6. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The game's world was a critical element of development for the team, who sought a sense of scale, immersion, and discovery for the player. Dan Houser, Michael Unsworth, and Christian Cantamessa wrote Red Dead Redemption ' s 1,500-page script in two years.

  7. AutoHotkey - Wikipedia

    en.wikipedia.org/wiki/AutoHotkey

    AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.

  8. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. [1]

  9. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code release includes the entire script of the game for context, but the script remains proprietary. [245] Arx Fatalis (now Arx Libertatis) 2002 2011 RPG: GPL-3.0-or-later: Arkane Studios: The design of Arx Fatalis was heavily influenced by Ultima Underworld. Game source released by Arkane Studios on January 14, 2011. [246]