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Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X.Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games.
Spore is a video game developed by Maxis and designed by Will Wright, released in September 2008.The game has drawn wide attention for its ability to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing vast scope and open-ended gameplay.
Chaim Gingold (born January 15, 1980, in Haifa, Israel) is an Israeli-American game designer and writer, noted for his work with the computer game Spore, where he designed the game's creators, including the Spore Creature Creator. Gingold was also a key member of Spore's design and prototyping team. [1]
The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs. His latest work, Spore, released in September 2008 and features gameplay based upon the model of evolution and scientific advancement. [4] The game sold 406,000 copies within three weeks of its release. [5]
The game takes place in the future about a group of intergalactic settlers who colonized a world they named Spore. The settlers and all life on Spore were mysteriously wiped out, and Earth received an S.O.S. from the planet twelve days after the disaster. The player is a lone explorer who sets out to uncover the mystery of the vanishing creatures.
Pages in category "Spore (2008 video game)" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...
The game is a spin-off of Spore in which a player controls and evolves a creature of their creation to save another creature from the clutches of an alien who plans on dominating the galaxy. An unrelated game with the same name was released in 2009 for iOS devices as a sequel to Spore Origins, featuring similar gameplay to its predecessor.
IGN revealed that the Spore Creature Creator utility would be available in two different versions on June 17, 2008. [4] There was a paid version (for $9.95) and a free demo that was downloadable from Spore.com and included for free, bundled with The SimCity Box. The free version of the editor only contained 25% of the available creature parts ...