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The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS.The controller was designed, not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls, so that they can be played through the controller.
Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
Steam Machine is a discontinued series of small form factor gaming computers by Valve, designed to operate SteamOS to provide a home game console-like experience.Several computer vendors were engaged with Valve to develop their own versions of Steam Machines for retail, offering additional options atop Valve's requirements such as dual-booting options with Microsoft Windows and the ability to ...
Valve's Steam Controller was designed solely for use with PC's and required its Steam software. Its 6DOF sensors were made available for use by games published on Steam , and options available to users allowed the use of its gyroscope as a pointer control.
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A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
Steam's "Big Picture" mode is more optimized for a larger screen with a larger, simpler interface that mimics the Steam Deck interface and is easily navigable with either a controller or mouse. Steam's "Big Picture" mode was announced in 2011; [137] public betas started in September 2012 and were integrated into the software in December 2012. [138]
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