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  2. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...

  3. Outer Plane - Wikipedia

    en.wikipedia.org/wiki/Outer_Plane

    The Outer Planes were presented for the first time in Volume 1, Number 8 of The Dragon, released July 1977 as part of the Great Wheel of Planes. [1] In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes and describes the Seven Heavens, the Twin Paradises, and Elysium as "Typical higher planes", Nirvana ...

  4. List of Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_deities

    It may seem likely that he was lawful in alignment like his mother and brothers, but the fact that he grew to adulthood on the plane of Ysgard makes a chaotic neutral alignment a possibility. Stratis was an armed and armored warrior, looking like a strong, handsome human man with four arms.

  5. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    The alignment restriction now requires that druids remain neutral on at least one (but not necessarily both) alignment axis (Good vs. Evil and Law vs. Chaos). i.e., they are restricted to Chaotic Neutral, Lawful Neutral, Neutral Good, Neutral Evil, or True Neutral, to reflect belief in the balance and amoral, impartial character of the natural ...

  6. Alignment (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(role-playing_games)

    Warhammer Fantasy Roleplay originally used a linear five-place system: Law – Good – Neutral – Evil – Chaos. In changes of alignment (for whatever reason) a character moved one place along to the next position (e.g.: a neutral character could move to good or evil but not to chaotic).

  7. Way of the Tiger - Wikipedia

    en.wikipedia.org/wiki/Way_of_the_Tiger

    Lawful? Good? Warrior-sage deity, whose symbol is an unfurled scroll. A centre of his worship is the city of Greyguilds-on-the-Moor. Hermetis: The Delinquent: God of thieves, cut-throats, and vagabonds. Ilexkuneion: Neutral: Neutral God of animals and plants. His druidic followers are men who dress in greens and browns, with sprigs of oak in ...

  8. Tropes 101: We've Got Your Guide to the Rules of Romance ...

    www.aol.com/lifestyle/tropes-101-weve-got-guide...

    Tropes help us set our expectations for what’s to come. Berkley 'Just Our Luck' by Denise Williams. Romance writers are excellent at combining tropes, of subverting the traditional view of a ...

  9. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.