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An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.
Ratchet & Clank: Up Your Arsenal: Insomniac Games: PS2 2004-11-03 Ratchet: Deadlocked: Insomniac Games: PS2, PS3 2005-10-25 Ratchet & Clank: Size Matters: High Impact Games: PSP, PS2 2007-02-13 Ratchet & Clank Future: Tools of Destruction: Insomniac Games: PS3 2007-10-23 Ratchet & Clank Future: Quest for Booty: Insomniac Games: PS3 2008-08-21
The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...
Arsenal's location and record-breaking salary offer lured star Huddersfield Town manager Herbert Chapman in 1925. [32] [33] Over the next five years, Chapman built a revolutionary new Arsenal. Firstly, he appointed an enduring new trainer, Tom Whittaker who would one day rise to become a fabled Arsenal manager himself. [34]
Third-person shooter games sometimes incorporate an aim-assist feature to compensate for the difficulty of aiming from a third-person camera. Many include some form of first-person view, which allows precise shooting and looking around at environment features that are otherwise hidden from the default camera.
AIM Ad Hack was a free third-party add-on for AOL Instant Messenger (AIM) created by Cuban-Aftermath Software. The add-on removes advertisements from the GUI of AIM. [1] AIM Ad Hack can also be used to remove spyware such as Viewpoint Media Player and WildTangent, which are commonly included in AIM installations. [2]
Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly.
When playing the Wii version of the game, the Wii Remote and Nunchuk is used to aim at enemies with motion controls. [8] The game features a variety of different weapons and technology from World War II. The player gains access to these over the course of the game, but may only carry up to two weapons in addition to hand grenades. Weapons and ...