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  2. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [citation needed] [dubious – discuss] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye.

  3. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    In 5-point perspective the vanishing points are mapped into a circle with 4 vanishing points at the cardinal headings N, W, S, E and one at the circle's origin. A reverse perspective is a drawing with vanishing points that are placed outside the painting with the illusion that they are "in front of" the painting.

  4. Composition (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Composition_(visual_arts)

    The viewpoint of visual art is fundamental because every different perspective views different angled lines. This change of perspective elicits a different response to the image. Changing the air only by some degrees or some centimeters lines in embodiments can vary tremendously, and a distinct feeling can be transported.

  5. Perspectivity - Wikipedia

    en.wikipedia.org/wiki/Perspectivity

    This composition is a bijective map of the points of S 2 onto itself which preserves collinear points and is called a perspective collineation (central collineation in more modern terminology). [7] Let φ be a perspective collineation of S 2. Each point of the line of intersection of S 2 and T 2 will be fixed by φ and this line is called the ...

  6. Realism (arts) - Wikipedia

    en.wikipedia.org/wiki/Realism_(arts)

    Drolleries in the margins of medieval illuminated manuscripts sometimes contain small scenes of everyday life, and the development of perspective created large background areas in many scenes set outdoors. Medieval and Early Renaissance art usually showed non-sacred figures in contemporary dress by convention.

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional effect.

  8. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Perspective, relative size, occultation and texture gradients all contribute to the three-dimensional appearance of this photo. Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception.

  9. Picture plane - Wikipedia

    en.wikipedia.org/wiki/Picture_plane

    In painting, photography, graphical perspective and descriptive geometry, a picture plane is an image plane located between the "eye point" (or oculus) and the object being viewed and is usually coextensive to the material surface of the work.