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Motion graphic design, also known as motion design, is a subset of graphic design which combines design with animation and/or filmmaking, video production, and filmic techniques. [ 1] Examples include kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels .
Motion graphics (sometimes mograph) are pieces of animation or digital footage that create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may also be displayed via manual powered technology (e.g. thaumatrope ...
Josef Müller-Brockmann (9 May 1914 – 30 August 1996) was a Swiss graphic designer, author, and educator, he was a Principal at Muller-Brockmann & Co. design firm. He was a pioneer of the International Typographic Style. [ 1] One of the main masters of Swiss design. [ 2][ 3] Müller-Brockmann is recognized for his simple designs and his clean ...
In graphic design, page layout is the arrangement of visual elements on a page. It generally involves organizational principles of composition to achieve specific communication objectives. [ 1] The high-level page layout involves deciding on the overall arrangement of text and images, and possibly on the size or shape of the medium.
Vector graphics. Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software ...
School of Motion is an online learning platform [2] for motion designers. Founded by Joey Korenman in 2013, School of Motion grew from a series of After Effects tutorials by Korenman, [ 3 ] to his course Animation Bootcamp, to over 20 in-depth courses [ 4 ] [ 5 ] taught by industry professionals.
Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping[ 1][ 2][ 3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .
This article is within the scope of WikiProject Graphic design, a collaborative effort to improve the coverage of graphic design-related subjects on Wikipedia.If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.