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  2. Graph sandwich problem - Wikipedia

    en.wikipedia.org/wiki/Graph_sandwich_problem

    The graph sandwich problem is NP-complete when Π is the property of being a chordal graph, comparability graph, permutation graph, chordal bipartite graph, or chain graph. [2] [4] It can be solved in polynomial time for split graphs, [2] [5] threshold graphs, [2] [5] and graphs in which every five vertices contain at most one four-vertex ...

  3. Junction tree algorithm - Wikipedia

    en.wikipedia.org/wiki/Junction_tree_algorithm

    Theorem: Given a triangulated graph, weight the edges of the clique graph by their cardinality, |A∩B|, of the intersection of the adjacent cliques A and B. Then any maximum-weight spanning tree of the clique graph is a junction tree. So, to construct a junction tree we just have to extract a maximum weight spanning tree out of the clique graph.

  4. Graph cuts in computer vision - Wikipedia

    en.wikipedia.org/wiki/Graph_cuts_in_computer_vision

    Many of these energy minimization problems can be approximated by solving a maximum flow problem in a graph [2] (and thus, by the max-flow min-cut theorem, define a minimal cut of the graph). Under most formulations of such problems in computer vision, the minimum energy solution corresponds to the maximum a posteriori estimate of a solution.

  5. Bayesian network - Wikipedia

    en.wikipedia.org/wiki/Bayesian_network

    Learning Bayesian networks with bounded treewidth is necessary to allow exact, tractable inference, since the worst-case inference complexity is exponential in the treewidth k (under the exponential time hypothesis). Yet, as a global property of the graph, it considerably increases the difficulty of the learning process.

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    The all-pairs shortest path problem finds the shortest paths between every pair of vertices v, v' in the graph. The all-pairs shortest paths problem for unweighted directed graphs was introduced by Shimbel (1953), who observed that it could be solved by a linear number of matrix multiplications that takes a total time of O(V 4).

  7. Belief propagation - Wikipedia

    en.wikipedia.org/wiki/Belief_propagation

    The algorithm was first proposed by Judea Pearl in 1982, [2] who formulated it as an exact inference algorithm on trees, later extended to polytrees. [3] While the algorithm is not exact on general graphs, it has been shown to be a useful approximate algorithm. [4]

  8. Influence diagram - Wikipedia

    en.wikipedia.org/wiki/Influence_diagram

    It is a generalization of a Bayesian network, in which not only probabilistic inference problems but also decision making problems (following the maximum expected utility criterion) can be modeled and solved. ID was first developed in the mid-1970s by decision analysts with an intuitive semantic that is easy to understand.

  9. Transduction (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Transduction_(machine...

    Transduction was introduced in a computer science context by Vladimir Vapnik in the 1990s, motivated by his view that transduction is preferable to induction since, according to him, induction requires solving a more general problem (inferring a function) before solving a more specific problem (computing outputs for new cases): "When solving a ...