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Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.
RTX Corporation, formerly Raytheon Technologies Corporation, [3] [4] is an American multinational aerospace and defense conglomerate headquartered in Arlington, Virginia.It is one of the largest aerospace and defense manufacturers in the world by revenue and market capitalization, as well as one of the largest providers of intelligence services.
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels, Rockstar Games, Zynga and 2K, which operate internal game development studios.
Brothers Dan Houser (left) and Sam Houser (right) are two of the co-founders of Rockstar Games. Dan left the company in 2020; Sam is the president. On March 12, 1998, Take-Two Interactive announced its acquisition of the assets of dormant British video game publisher BMG Interactive from BMG Entertainment (a unit of Bertelsmann).
When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [24] GTA V modders had difficulties creating mods until completely new tools were made.
Electronic Arts is an American company that is a developer, marketer, publisher, and distributor of video games, that was founded in 1982. Products of the company include EA Sports franchises, Sims, and other titles on both handheld and home gaming consoles. [1] Electronic Arts often acquires new companies to expand or add to new product lines.
Rockstar North (Rockstar Games UK Limited; formerly DMA Design Limited) is a British video game developer and a studio of Rockstar Games based in Edinburgh.The studio is best known for creating the Lemmings and Grand Theft Auto series, including Grand Theft Auto V, the second-best-selling game and most profitable entertainment product of all time.
Its ability to handle large streaming worlds, complex A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played GTA IV." [19] Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. [20]