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  2. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  3. Options chain: Here’s how to read and understand them - AOL

    www.aol.com/finance/options-chain-read...

    An options chain provides a wealth of relevant options information to traders in a concise table, allowing them to quickly access the data they need to make an informed trading decision.

  4. Video Games Market Size Expected to Reach USD 664.96 Billion ...

    lite.aol.com/tech/story/0022/20240802/9198268.htm

    Video Games Market Segments Outlook: Platform Outlook. The mobile segment dominated the market and is expected to witness significant growth in the video games market during the forecast period. Video games played on portable media players, tablets, and smartphones are called mobile games. There has been a surge in games intended for lifestyle ...

  5. List of largest video game mergers and acquisitions - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a list of largest mergers and acquisitions (M&A) in the video game industry with publicly disclosed deal values.Microsoft's acquisition of Activision Blizzard is the most expensive video game acquisitions of all time followed by Activision-Vivendi Games merger and Take-Two Interactive-Zynga acquisition. 14 of the 20 most expensive video game purchases in video game history occurred ...

  6. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...

  7. Why the video game industry feels smaller than ever - AOL

    www.aol.com/finance/why-video-game-industry...

    In 2023, the state of the video game market is, “big and getting bigger.” So why, from a player perspective, does it feel like the industry is… shrinking? Consolidation, game delays and ...

  8. Video game industry layoffs are a collision of trends [Video]

    www.aol.com/finance/video-game-industry-layoffs...

    According to IDC, mobile game revenue shot up 32.8% to $99.9 billion in 2020, while digital PC and Mac game spending jumped 7.4% to 35.6 billion. Home console game spending, meanwhile, soared 33.9 ...

  9. Game Industry Report Magazine - Wikipedia

    en.wikipedia.org/wiki/Game_Industry_Report_Magazine

    The magazine covers all aspects of the business of the video game industry in the US, regulation, technology, finance, and journalism. GIR is dedicated to providing the most comprehensive weekly analysis on the business of video games, and offers a forum for industry debate and criticism of the medium.