enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Vertex configuration - Wikipedia

    en.wikipedia.org/wiki/Vertex_configuration

    A vertex configuration can also be represented as a polygonal vertex figure showing the faces around the vertex. This vertex figure has a 3-dimensional structure since the faces are not in the same plane for polyhedra, but for vertex-uniform polyhedra all the neighboring vertices are in the same plane and so this plane projection can be used to visually represent the vertex configuration.

  3. Vertex figure - Wikipedia

    en.wikipedia.org/wiki/Vertex_figure

    Vertex figures are especially significant for uniforms and other isogonal (vertex-transitive) polytopes because one vertex figure can define the entire polytope. For polyhedra with regular faces, a vertex figure can be represented in vertex configuration notation, by listing the faces in sequence around the vertex.

  4. Configuration graph - Wikipedia

    en.wikipedia.org/wiki/Configuration_graph

    A configuration, also called an instantaneous description (ID), is a finite representation of the machine at a given time. For example, for a finite automata and a given input, the configuration will be the current state and the number of read letters, for a Turing machine it will be the state, the content of the tape and the position of the head.

  5. Archimedean solid - Wikipedia

    en.wikipedia.org/wiki/Archimedean_solid

    The Archimedean solids have a single vertex configuration and highly symmetric properties. A vertex configuration indicates which regular polygons meet at each vertex. For instance, the configuration indicates a polyhedron in which each vertex is met by alternating two triangles and two pentagons.

  6. Isogonal figure - Wikipedia

    en.wikipedia.org/wiki/Isogonal_figure

    An isogonal polyhedron and 2D tiling has a single kind of vertex. An isogonal polyhedron with all regular faces is also a uniform polyhedron and can be represented by a vertex configuration notation sequencing the faces around each vertex. Geometrically distorted variations of uniform polyhedra and tilings can also be given the vertex ...

  7. Chip-firing game - Wikipedia

    en.wikipedia.org/wiki/Chip-firing_game

    Let deg(v) be the degree of a vertex, and e(v,w) the number of edges between vertices v and w. A configuration or state of the game is defined by assigning each vertex a nonnegative integer s(v), representing the number of chips on this vertex. A move starts with selecting a vertex w which has at least as many chips as its degree: s(w) ≥ deg(w).

  8. Is It a Cowlick or Balding? How to Tell the Difference - AOL

    www.aol.com/cowlick-balding-tell-difference...

    Cowlick vs. Balding: Key Differences. A cowlick differs from a bald spot in a couple key ways.. First, a cowlick is a natural, normal feature of your scalp that occurs as a result of your genes.

  9. Semiregular polyhedron - Wikipedia

    en.wikipedia.org/wiki/Semiregular_polyhedron

    These semiregular solids can be fully specified by a vertex configuration: a listing of the faces by number of sides, in order as they occur around a vertex. For example: 3.5.3.5 represents the icosidodecahedron, which alternates two triangles and two pentagons around each vertex. In contrast: 3.3.3.5 is a pentagonal antiprism.