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  2. Path of Exile - Wikipedia

    en.wikipedia.org/wiki/Path_of_Exile

    Path of Exile (full release) 23 October 2013 In October 2013, Path of Exile officially launched leaving what had been Open Beta, the launch was an expansion that changed the shape of the game. Originally Open Beta version 0.10.0 in January 2013 marked the point where Path of Exile was opened to the public as a free-to-play game.

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    A measure of how sturdy a character is. Constitution often influences hit points, resistances for special types of damage (poisons, illness, heat etc.) and fatigue. Defense aka Resistance, Resilience, ... A measure of how resilient a character is. Defense usually decreases taken damage by either a percentage or a fixed amount per hit.

  4. Pillars of Eternity - Wikipedia

    en.wikipedia.org/wiki/Pillars_of_Eternity

    An example of dialogue in the game, depicting the interface. Pillars of Eternity sees players assume the role of a character defined as a "Watcher" – a person able to see and interact with the souls of people, viewing the memories of those deceased or communing with those who linger – operating on role-playing mechanics that include party-based real-time-with-pause tactical gameplay.

  5. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    The term "hit points" was coined by Dungeons & Dragons co-creator Dave Arneson. [45] [46] [47] While developing the tabletop role-playing game Dungeons & Dragons with Gary Gygax based on the latter's previous game Chainmail, Arneson felt that it was more interesting for players to manage small squads than a large army. This also allowed them to ...

  6. 49ers' De'Vondre Campbell's refusal to enter game likely to ...

    www.aol.com/49ers-devondre-campbells-refusal...

    San Francisco 49ers linebacker De’Vondre Campbell stunned the NFL world on Thursday night when it was learned he refused to go into the game against the Los Angeles Rams.. Campbell lost his ...

  7. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    Random encounters were incorporated into early role-playing video games and have been common throughout the genre. [2] [3] [4] Placed and random encounters were both used in 1981s Wizardry [5] and by the mid-1980s, random encounters made up the bulk of battles in genre-defining games such as Dragon Warrior, [1] Final Fantasy, and The Bard's Tale. [6]

  8. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    Unlike other warriors, the ranger used d8 hit dice instead of d10s, but had a second hit die at 1st level and maxed out at 11 hit dice instead of nine. Rangers also had extensive tracking abilities, based on a percentage score, and were able to surprise opponents on a roll of 1–3 on a d6 (rather than a 1–2) while they themselves could only ...

  9. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.