Search results
Results from the WOW.Com Content Network
The intersection of two convex polygons is a convex polygon. A convex polygon may be triangulated in linear time through a fan triangulation, consisting in adding diagonals from one vertex to all other vertices. Helly's theorem: For every collection of at least three convex polygons: if all intersections of all but one polygon are nonempty ...
All convex polygons are simple. Concave: Non-convex and simple. There is at least one interior angle greater than 180°. Star-shaped: the whole interior is visible from at least one point, without crossing any edge. The polygon must be simple, and may be convex or concave. All convex polygons are star-shaped. Self-intersecting: the boundary of ...
In geometry, an angle of a polygon is formed by two adjacent sides. For a simple polygon (non-self-intersecting), regardless of whether it is convex or non-convex, this angle is called an internal angle (or interior angle) if a point within the angle is in the interior of the polygon. A polygon has exactly one internal angle per vertex.
Carpenter's rule problem, on continuous motion of a simple polygon into a convex polygon; Erdős–Nagy theorem, a process of reflecting pockets of a non-convex simple polygon to make it convex; Net (polyhedron), a simple polygon that can be folded and glued to form a given polyhedron; Spherical polygon, an analogous concept on the surface of a ...
Convex analysis - the branch of mathematics devoted to the study of properties of convex functions and convex sets, often with applications in convex minimization. Convex combination - a linear combination of points where all coefficients are non-negative and sum to 1. All convex combinations are within the convex hull of the given points.
The convex hull of a simple polygon can be subdivided into the given polygon itself and into polygonal pockets bounded by a polygonal chain of the polygon together with a single convex hull edge. Repeatedly reflecting an arbitrarily chosen pocket across this convex hull edge produces a sequence of larger simple polygons; according to the Erdős ...
Even though the word "polygon" is used to describe this region, in general it can be any convex shape with curved edges. The support polygon is invariant under translations and rotations about the gravity vector (that is, if the contact points and friction cones were translated and rotated about the gravity vector, the support polygon is simply translated and rotated).
A regular polygon is a planar figure with all edges equal and all corners equal. A regular polyhedron is a solid (convex) figure with all faces being congruent regular polygons, the same number arranged all alike around each vertex.