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  2. Kidaptive - Wikipedia

    en.wikipedia.org/wiki/Kidaptive

    Kidaptive launched its first app, Leo's Pad, in December 2012. [2] [5] The app is designed for preschool-aged children and is organized like a TV series, consisting of multiple chapters or “appisodes.” [1] [2] [6] [12] [14] [15] The series stars Leonardo da Vinci as a child, as well as his young friends Galileo Galilei, Marie Curie, Confucius, Phillis Wheatley, and Teresa Carreño.

  3. Classroom (Apple) - Wikipedia

    en.wikipedia.org/wiki/Classroom_(Apple)

    The app allows teachers to view what students are doing on their screen. [9] ClassKit allows developers of educational apps to create links for specific function in their application, which teachers can subsequently assign to students. [10] [11] It also relays the results of the student's actions back to the Schoolwork app to be shared with the ...

  4. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is an app for developing computational thinking skills in elementary classrooms, especially in settings with pre-reading students such as Pre-K to 2nd grade. It is used in a plethora of schools including many classrooms across Massachusetts.

  5. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    According to ClassDojo, its app is used by teachers, children and families in 95% of pre-kindergarten through eighth grade schools in the United States, as well in a further 180 countries. [ 1 ] [ 12 ] [ 2 ] ClassDojo is an alum of Y Combinator's Ed-tech division, and was launched in August 2011 by Sam Chaudhary and Liam Don from the ImagineK12 ...

  6. Epic! - Wikipedia

    en.wikipedia.org/wiki/Epic!

    Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices.

  7. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Swift Playgrounds - Wikipedia

    en.wikipedia.org/wiki/Swift_Playgrounds

    The Swift Playgrounds application was announced on June 13, 2016 at WWDC 2016 as an iPad exclusive app to help people learning to code with Apple's Swift programming language. [ 1 ] [ 14 ] A beta version for Apple developers was released on the same date, followed by a public beta version in the following month.