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E-102 can refer to: E-102 Gamma, a character in the Sonic the Hedgehog video game series. E102, the E number for tartrazine This page was last edited on 11 ...
Sonic Adventure 2 made its debut at E3 2000 [116] and was released in June 2001. [117] The sequel was designed to be more action-oriented than the slower-paced, story-centric Adventure and to give all the characters equal playtime. [31] Like its predecessor, Sonic Adventure 2 received positive reviews. [118]
Sonic the Hedgehog 2 [a] is a 1992 platform video game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
In a battle, Sonic the Hedgehog [V 1] destroys Doctor "Eggman" Robotnik's [V 2] Energy Amplifier, powered by the seven Chaos Emeralds.This causes an explosion, a result of a phenomenon known as Chaos Control, which sends Sonic, Eggman and his fortress, Miles "Tails" Prower [V 3] and the biplane he flies, the Tornado 2 (Tornado), Knuckles the Echidna, [V 4] Amy Rose, [V 5] Cream the Rabbit [V 6 ...
Sonic and Tails jumping across pillars in Aquatic Ruin Zone. Sonic the Hedgehog 2 is a side-scrolling platform game. [1] It features a story similar to the first Sonic the Hedgehog 's (1991): [2] Doctor Robotnik, a mad scientist, seeks the Chaos Emeralds to power his space station, the Death Egg, [3] and traps the animal inhabitants of West Side Island in aggressive robots. [4]
Tails made his debut in November 1992 in both the 8-bit Sonic the Hedgehog 2 for the Sega Master System & Game Gear, and the separate but identically-titled 16-bit game Sonic the Hedgehog 2 for the Sega Genesis / Mega Drive. Yamaguchi designed Tails as part of an internal competition to create a character to serve as a sidekick to Sonic.
It was announced, alongside Sonic Mania, under the working title of Project Sonic 2017 during the Sonic 25th anniversary event at the 2016 San Diego Comic-Con. The development of Sonic Forces, including the plot, was influenced by Sonic Mania. Sonic Forces was released for Nintendo Switch, PlayStation 4, Windows and Xbox One in November 2017 ...
The levels are based on locations from the original Sonic the Hedgehog (1991) and Sonic the Hedgehog 2 (1992), [b] [1] [2] and feature elements such as slopes, bottomless pits, vertical loops, corkscrews, springs, and boost pads, as well as power-ups like shields, invincibility, and speed shoes.