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  2. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  3. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Also in 2016, Quizlet launched "Quizlet Live", a real-time online matching game where teams compete to answer all 12 questions correctly without an incorrect answer along the way. [15] In 2017, Quizlet created a premium offering called "Quizlet Go" (later renamed "Quizlet Plus"), with additional features available for paid subscribers.

  4. Programmed learning - Wikipedia

    en.wikipedia.org/wiki/Programmed_learning

    Programmed learning ideas influenced the Children's Television Workshop, which did the R&D for Sesame Street. The use of developmental testing was absolutely characteristic of programmed learning. The division of the individual programs into small chunks is also a feature of programmed learning. [30] [31] Even more is this true of Blue's Clues.

  5. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    The goal of using such computer applications is to increase peer-to-peer interactions through digital means, in order to replicate real-life 21st century communication skills. One such technology that has gained significant recognition within K-12 education is the Weblog. Weblogs, or blogs, are frequently accessed on classroom computers due to ...

  6. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    During the rapid expansion of the web boom, new computer-aided instruction paradigms, such as e-learning and distributed learning, provided an excellent platform for ITS ideas. Areas that have used ITS include natural language processing , machine learning , planning, multi-agent systems , ontologies , Semantic Web , and social and emotional ...

  7. Technological literacy - Wikipedia

    en.wikipedia.org/wiki/Technological_literacy

    Technological literacy (Technology Literacy) is the ability to use, manage, understand, and assess technology. [1] Technological literacy is related to digital literacy in that when an individual is proficient in using computers and other digital devices to access the Internet, digital literacy gives them the ability to use the Internet to discover, review, evaluate, create, and use ...

  8. History of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/History_of_artificial...

    A consortium of American companies formed the Microelectronics and Computer Technology Corporation (or "MCC") to fund large scale projects in AI and information technology. [191] [190] DARPA responded as well, founding the Strategic Computing Initiative and tripling its investment in AI between 1984 and 1988. [192] [193]

  9. Information system - Wikipedia

    en.wikipedia.org/wiki/Information_system

    A computer(-based) information system is essentially an IS using computer technology to carry out some or all of its planned tasks. The basic components of computer-based information systems are: Hardware are the devices like the monitor, processor, printer, and keyboard, all of which work together to accept, process, show data, and information.