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Home game consoles may present the player with the opportunity for storing game positions and original user-generated content such as custom game levels. Based on the read-only memory cartridge medium, the premium cost of easy-to-use solid-state data storage technology, such as battery-backed memory, drove the 1980s market to seek cheaper compromises.
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .
The game cards used in the Switch are non-writable and save data is stored in the console's internal memory, unlike DS and 3DS game cards, which are writable and able to store save data. [ 13 ] Because of their small size, Nintendo Switch game cards are coated with denatonium benzoate , a non-toxic bitterant , as a safety precaution against ...
A Star Raiders ROM cartridge for an Atari computer. A ROM cartridge, usually referred to in context simply as a cartridge, cart, cassette, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments.
OTP (one time programmable) memory is a special type of non-volatile memory (NVM) that permits data to be written to memory only once. Once the memory has been programmed, it retains its value upon loss of power (i.e., is non-volatile). OTP memory is used in applications where reliable and repeatable reading of data is required.
Electronic memory cards used explicitly for game saves, such as this one for the Sony PlayStation, were common during the 5th and 6th generation of consoles as read-only media became more popular. [citation needed] This method of storing game saves has been largely replaced in newer consoles by internal hard disk drives and solid-state drives.
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