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  2. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Costs (million US$) Ref. Name Institution Dev. Marketing Total Total (2023 inflation) Grand Theft Auto V: 2013 Rockstar North: Rockstar Games: PS3, Xbox 360: Arvind Bhatia: Sterne Agee 137.5 69–109.3 206.5–246.8 270–323 [50] Red Dead Redemption 2: 2018 Rockstar Games: PS4, Xbox One: Michael Pachter: Wedbush Securities: 170 170 206 [51 ...

  3. AAA (video game industry) - Wikipedia

    en.wikipedia.org/wiki/AAA_(video_game_industry)

    By the seventh generation of video game consoles (late 2000s), AAA game development on the Xbox 360 or PlayStation 3 game consoles typically cost in the low tens of millions of dollars ($15m to $20m) for a new game, with some sequels having even higher total budgets – for example Halo 3 is estimated to have had a development cost of $30m, and ...

  4. List of largest video game mergers and acquisitions - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a list of largest mergers and acquisitions (M&A) in the video game industry with publicly disclosed deal values.Microsoft's acquisition of Activision Blizzard is the most expensive video game acquisitions of all time followed by Activision-Vivendi Games merger and Take-Two Interactive-Zynga acquisition. 14 of the 20 most expensive video game purchases in video game history occurred ...

  5. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Since 2000, the video game industry was considered recession-proof, having thrived compared to other industries during the 2008 Great Recession, and as one of the more profitable industries during the COVID-19 pandemic in 2020 and 2021. Video games are seen as a low-cost vice and entertainment for consumers when approaching recession.

  6. 10 Retro Video Game Consoles That Are Surprisingly Valuable Today

    www.aol.com/10-retro-video-game-consoles...

    Launched in 1999, the Neo Geo Pocket Color was SNK’s answer to Nintendo’s Game Boy Color. Though it hoped to revolutionize handheld gaming, the console ultimately fell short due to its shorter ...

  7. This is what innovation looks like in big-budget video games

    www.aol.com/news/2015-06-30-this-is-what...

    Indie games don't sell as many copies as big-budget titles, although not necessarily because they're lower-quality. In general, indie game development starts with a handicap: a limited market.

  8. Concord (video game) - Wikipedia

    en.wikipedia.org/wiki/Concord_(video_game)

    Firewalk Studios reported that the game was in development for around eight years. [10] According to video game podcast host Colin Moriarty, citing an unnamed Concord developer, the game had development costs of $400 million, although this figure was disputed by several PlayStation developers on social media.

  9. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...