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Sonic Speed Simulator [a] is a massively multiplayer online incremental platform game developed and published by Gamefam, under license and in association with Sega of America, [1] and serves as an official entry in the Sonic the Hedgehog franchise on the gaming and game development platform Roblox. The gameplay involves moving around and ...
Sonic and the Secret Rings; Sonic Battle; Sonic Boom: Fire & Ice; Sonic Boom: Rise of Lyric; Sonic Boom: Shattered Crystal; Sonic Chronicles: The Dark Brotherhood; Sonic Dash; Sonic Drift; Sonic Drift 2; Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball Party; Sonic R; Sonic Racing CrossWorlds; Sonic Riders; Sonic ...
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
He was the designated "speed" character in Sonic Heroes while teammates Vector the Crocodile and Charmy Bee respectively represented "power" and "flight". [67] Espio was added to Shadow the Hedgehog and Sonic Rivals 2 to help "round out our cast of characters", and because designer Takashi Iizuka appreciated the character's "stealthy agility". [68]
In April 2022, Gamefam, with the partnership of Sega of America, released Sonic Speed Simulator on Roblox, which is a Sonic the Hedgehog game. [13] Its launch was the largest on Roblox, with 70 million plays [14] and 275,000 concurrent players in the first week of its release, and it would reach 500 million visits in its first four months. Joe ...
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The Sonic franchise is known for its large cast of characters; [195] Sonic the Fighters (1996) producer Yu Suzuki joked that anyone who makes a Sonic game has the duty to create new characters. [196] The first game introduced Sonic, a blue hedgehog who can run at incredible speeds, and Doctor Eggman, a rotund mad scientist. [ 4 ]
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.