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The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...
In this example, because someCondition is true, this program prints "1" to the screen. Use the ?: operator instead of an if-then-else statement if it makes your code more readable; for example, when the expressions are compact and without side-effects (such as assignments).
In certain computer programming languages, the Elvis operator, often written ?:, is a binary operator that returns the evaluated first operand if that operand evaluates to a value likened to logically true (according to a language-dependent convention, in other words, a truthy value), and otherwise returns the evaluated second operand (in which case the first operand evaluated to a value ...
The statement A ∨ B is true if A or B (or both) are true; if both are false, the statement is false. n ≥ 4 ∨ n ≤ 2 ⇔ n ≠ 3 when n is a natural number . ⊕
All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...
If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
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A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.