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  2. King and pawn versus king endgame - Wikipedia

    en.wikipedia.org/wiki/King_and_pawn_versus_king...

    This position illustrates an important rule of thumb: If the White king is on its sixth rank, the pawn must be advanced to the seventh rank without giving check. [20] (If White's king is on the sixth rank and the pawn checks the Black king when it advances to the seventh rank, the black king can move in front of the pawn, resulting in a draw.

  3. Opposition (chess) - Wikipedia

    en.wikipedia.org/wiki/Opposition_(chess)

    See King and pawn versus king endgame.) If it were White's turn to move, Black would have the opposition and the position would be a draw . In order to ensure correct play in situations like in the diagram, it may be helpful to remember that each time the pawn steps forward, it must be without giving check.

  4. Torre Attack - Wikipedia

    en.wikipedia.org/wiki/Torre_Attack

    White pursues quick and harmonious development, will bolster his d4-pawn by c2–c3, then often enforces e2–e4 to obtain attacking chances on the kingside as the Torre bishop pins the f6-knight. If White plays an early c4, the opening will transpose to a number of more common queen pawn openings , such as the Queen's Gambit or one of the ...

  5. Wrong rook pawn - Wikipedia

    en.wikipedia.org/wiki/Wrong_rook_pawn

    In a king and pawn versus king endgame with a rook pawn, the defending king only has to get in front of the pawn to draw the game. In contrast, in the endgame with a bishop and the wrong rook pawn, getting the defending king in front of the pawn will not necessarily draw. In this position from Edmar Mednis, White wins if it is their move. 1 ...

  6. Monster chess - Wikipedia

    en.wikipedia.org/wiki/Monster_chess

    Monster chess—or Super King chess—is a chess variant in which the White side has only a king and four pawns to fight against all the pieces of the Black side. All the rules of chess apply, except that White makes two successive moves per turn.

  7. King's Pawn Game - Wikipedia

    en.wikipedia.org/wiki/King's_Pawn_Game

    Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop ...

  8. Back-rank checkmate - Wikipedia

    en.wikipedia.org/wiki/Back-rank_checkmate

    In chess, a back-rank checkmate (also known as a corridor mate) is a checkmate delivered by a rook or queen along the opponent's back rank (that is, the row closest to them) in which the mated king is unable to move up the board because the king is blocked by friendly pieces (usually pawns) on the second rank.

  9. Cross-check (chess) - Wikipedia

    en.wikipedia.org/wiki/Cross-check_(chess)

    A cross-check occurs from time to time in games. It is an essential tactic in winning endgames such as two queens versus one queen, or queen and pawn versus queen, where it is used to stop a series of checks from the opponent and force the exchange of queens.