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CAVE Interactive Co., Ltd. [a] is a Japanese video game company founded in 1994 by former employees of Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market.
Ketsui: Kizuna Jigoku Tachi (ケツイ ~絆地獄たち~) is a vertical shoot 'em up arcade game by Cave.It was released in Japanese arcades in 2003. A Nintendo DS boss rush version was released in October 2008 in Japan.
DoDonPachi [a] is a vertically-scrolling bullet hell shoot' em up developed by Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware.
Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
DonPachi was the first project to be developed by Cave, a Japanese video game developer founded by former Toaplan staff who previously worked on multiple projects before the company declared bankruptcy and wanted to keep creating shoot 'em up games, with producer Kenichi Takano helming its development.
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DoDonPachi DaiOuJou [c] is the fourth arcade game in Cave's DonPachi series. [2] The history section of DoDonPachi Resurrection on iPhone calls it DoDonPachi Blissful Death in localisation. CAVE later ported the game to iOS under this localised name.
A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.