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Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed.
The estimation approaches based on functionality-based size measures, e.g., function points, is also based on research conducted in the 1970s and 1980s, but are re-calibrated with modified size measures and different counting approaches, such as the use case points [11] or object points and COSMIC Function Points in the 1990s.
Software sizing or software size estimation is an activity in software engineering that is used to determine or estimate the size of a software application or component in order to be able to implement other software project management activities (such as estimating or tracking).
For the Online Shopping System, the total estimated size to develop the software is 125.06 Use Case Points. Now that the size of the project is known, the total effort for the project can be estimated. For the Online Shopping System example, 28 man hours per use case point will be used. Estimated Effort = UCP x Hours/UCP
B is a scaling factor and is a function of the project size. [3] Productivity is the Process Productivity, the ability of a particular software organization to produce software of a given size at a particular defect rate. Effort is the total effort applied to the project in person-years. Time is the total schedule of the project in years.
The duration equation is derived from key formulaic relationships. Its 0.4 exponent indicates that as a project's size increases, duration also increases, though less than proportionally. This size-duration relationship is also used in component-level scheduling algorithms with task overlaps computed to fall within total estimated project duration.
Cost estimation in software engineering is typically concerned with the financial spend on the effort to develop and test the software, this can also include requirements review, maintenance, training, managing and buying extra equipment, servers and software. Many methods have been developed for estimating software costs for a given project.
After the estimation session, the project manager summarizes the results and reviews them with the team, at which point they are ready to be used as the basis for planning the project. Choose the team. The project manager selects the estimation team and a moderator. The team should consist of 3 to 7 project team members.
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