Search results
Results from the WOW.Com Content Network
Episode Three was to be the last in a trilogy of episodic games that would continue the story of the 2004 first-person shooter game Half-Life 2. [1] Episode One was released in 2006, followed by Episode Two in 2007. [2] [3] Valve's president, Gabe Newell, said he considered the trilogy the equivalent of Half-Life 3. [4]
Several Half-Life games have been canceled, including Half-Life 2: Episode Three, [40] ... Originally published as a free mod in September 2012, ...
Half-Life 2: Episode Three: announced in 2006 with a release date of late 2007, and was put on hold, possibly cancelled due to scope creep, unsatisfactory internal experiments, and the desire to develop the Source 2 engine first. [141] Untitled Half-Life 2 episode: developed by Junction Point Studios and led by Warren Spector.
Black Mesa - A third-party recreation of Half-Life (1998) that was made in response to the release of Half-Life: Source (2004), a port of the original game to the Source engine. [2] Black Mesa originally released as a free mod in September 2012, and later had a full commercial release on Steam in March 2020. [3] [4]
The mod's companion website is available in French, German, Spanish, Italian, Polish, and Russian. Localization packs developed by the LocWorks game localization team were released in November 2008. Foster was recruited by Valve to work on the Half Life 2: Episode Three development team, and
On November 23, 1999, GameSpot reported that 2015, Inc. was developing a Half-Life expansion pack to follow Half-Life: Opposing Force. 2015, Inc declined to comment. [1] On March 18, 2000, the Adrenaline Vault reported that the new expansion was named Half-Life: Hostile Takeover, and that it had appeared on retail product lists with a release date of late August. [2]
Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...
On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]