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3008 is an open-world horror game where players navigate an "infinite IKEA" filled with supplies, either to make a base or as food, as well as hostile IKEA employees that attack players at night. [ 143 ] [ 144 ] It is based on SCP-3008 , which is from the SCP Foundation universe.
Cory DeVante Williams (born November 9, 1992), [2] known online as CoryxKenshin, is an American YouTuber, writer and actor.Williams joined YouTube on April 26, 2009. Known for his comedic playthroughs of horror games, Williams was ranked the fourth top creator in the United States in 2021.
Tattletail is a 2016 survival horror video game [2] [3] created by Waygetter Electronics and published by Little Flag Software. The player must care for their virtual pet toy, Baby Talking Tattletail, while avoiding the pursuit of its recalled predecessor, Mama Tattletail (commonly referred to as "Mama").
Visage is a 2020 independent psychological horror video game developed and published by SadSquare Studio. Set in a strangely structured house with a somber history, players control Dwayne Anderson as he explores the backstories of the inhabitants that once lived there.
This is a list of horror video games. ... Light gun shooter: Exidy: ... White Night: Survival horror: Osome/Parallel Studio: Windows, ...
Night Light Interactive was co-founded by David Logan and Michael Bellavia in 2012. [1] The studio's first game, Whispering Willows, was entered in the 2013 OUYA Create Game Jam, where it won “Most Immersive” and first received major attention. [ 2 ]
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [45] Roblox operates annual Easter egg hunts [51] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
Slender: The Eight Pages, originally titled Slender, is a short first-person survival horror game based on the Slender Man, an infamous creepypasta (online horror story). It was developed by independent developer Mark J. Hadley using the game engine Unity and was first released in June 2012 by his one-man studio Parsec Productions.