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  2. Price equation - Wikipedia

    en.wikipedia.org/wiki/Price_equation

    Example for a trait under positive selection. The Price equation shows that a change in the average amount of a trait in a population from one generation to the next is determined by the covariance between the amounts of the trait for subpopulation and the fitnesses of the subpopulations, together with the expected change in the amount of the trait value due to fitness, namely ():

  3. Combinatorial principles - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_principles

    The rule of sum is an intuitive principle stating that if there are a possible outcomes for an event (or ways to do something) and b possible outcomes for another event (or ways to do another thing), and the two events cannot both occur (or the two things can't both be done), then there are a + b total possible outcomes for the events (or total possible ways to do one of the things).

  4. Genetic algebra - Wikipedia

    en.wikipedia.org/wiki/Genetic_algebra

    In mathematical genetics, a genetic algebra is a (possibly non-associative) algebra used to model inheritance in genetics.Some variations of these algebras are called train algebras, special train algebras, gametic algebras, Bernstein algebras, copular algebras, zygotic algebras, and baric algebras (also called weighted algebra).

  5. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions. [1] [2]

  6. Distribution of the product of two random variables - Wikipedia

    en.wikipedia.org/wiki/Distribution_of_the...

    The product is one type of algebra for random variables: Related to the product distribution are the ratio distribution, sum distribution (see List of convolutions of probability distributions) and difference distribution. More generally, one may talk of combinations of sums, differences, products and ratios.

  7. Addition principle - Wikipedia

    en.wikipedia.org/wiki/Addition_principle

    5+0=5 illustrated with collections of dots. In combinatorics, the addition principle [1] [2] or rule of sum [3] [4] is a basic counting principle.Stated simply, it is the intuitive idea that if we have A number of ways of doing something and B number of ways of doing another thing and we can not do both at the same time, then there are + ways to choose one of the actions.

  8. Wikipedia:School and university projects/Discrete and ...

    en.wikipedia.org/wiki/Wikipedia:School_and...

    Contents: The basics of counting: the sum rule, the product rule, the subtraction rule (inclusion-exclusion principle) and the division rule; the pigeonhole principle and its generalization; binomial coefficients and identities; variations, permutations and combinations. Combinatorial proofs: bijective proofs and double counting proofs ...

  9. Sum rule - Wikipedia

    en.wikipedia.org/wiki/Sum_rule

    Sum rule may refer to: Sum rule in differentiation, Differentiation rules #Differentiation is linear; Sum rule in integration, see Integral #Properties; Addition principle, a counting principle in combinatorics; In probability theory, an implication of the additivity axiom, see Probability axioms #Further consequences; Sum rule in quantum mechanics