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  2. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]

  3. Hardware performance counter - Wikipedia

    en.wikipedia.org/wiki/Hardware_performance_counter

    AMD introduced methods to mitigate some of these drawbacks. For example, the Opteron processors have implemented [4] in 2007 a technique known as Instruction Based Sampling (or IBS). AMD's implementation of IBS provides hardware counters for both fetch sampling (the front of the superscalar pipeline) and op sampling (the back of the pipeline).

  4. AMD Software - Wikipedia

    en.wikipedia.org/wiki/AMD_Software

    It helps when the GPU is bottlenecking the CPU [7] and is supported in DirectX 9, 11, and 12. [8] Radeon Super Resolution is image upscaling technology similar to FidelityFX Super Resolution (FSR), but it does not have to be customized for specific games. It works on thousands of games, but AMD recommends using FSR when available. [9]

  5. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    By employing AMD APP SDK, available for Linux and Microsoft Windows, developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding. In hybrid mode, only the entropy encoding block of the VCE unit is ...

  6. Desktop Window Manager - Wikipedia

    en.wikipedia.org/wiki/Desktop_Window_Manager

    DWM works in different ways depending on the operating system (Windows 7 or Windows Vista) and on the version of the graphics drivers it uses (WDDM 1.0 or 1.1). Under Windows 7 and with WDDM 1.1 drivers, DWM only writes the program's buffer to the video RAM, even if it is a graphics device interface (GDI) program.

  7. Radeon HD 7000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_HD_7000_series

    The Radeon HD 7000 series, codenamed "Southern Islands", is a family of GPUs developed by AMD, [9] and manufactured on TSMC's 28 nm process. [10]The primary competitor of Southern Islands was Nvidia's GeForce 600 series (also manufactured at TSMC), which shipped during Q1 2012, largely due to the immaturity of the 28 nm process.

  8. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    Installation instructions are provided for Linux and Windows in the official AMD ROCm documentation. ROCm software is currently spread across several public GitHub repositories. Within the main public meta-repository , there is an XML manifest for each official release: using git-repo , a version control tool built on top of Git , is the ...

  9. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    For instance, certain games employ a "health bar" which empties as the player becomes hurt such as Tekken, Street Fighter, and many others. Armour levels are also commonly monitored, either through a separate readout, or as part of the health system. For example, some Halo games use one recharging shield bar, acting as the health level. [2]