Search results
Results from the WOW.Com Content Network
Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path. It does this by "jumping" to the end of the ...
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff.
[2] In Objective-C, a trampoline is an object returned by a method that captures and reifies all messages sent to it and then "bounces" those messages on to another object, for example in higher order messaging. [6] In the GCC compiler, trampoline refers to a technique for implementing pointers to nested functions when -ftrampolines option is ...
In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointers, or heap references, can point to which variables, or storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis.
A major grower said this week it was abandoning its citrus growing operations, reflecting the headwinds Florida's signature crops are facing following a series of hurricanes and tree diseases.
An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...
One of the busiest travel days of the year got off to a rough start due to a "technical issue" that disrupted American Airlines flights across the U.S.
Crew chief Tyler Ford told a pool reporter after the game that it wasn't totally clear what Braun was doing, which is why he called for a jump ball instead of assessing the Nuggets a technical foul.