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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    They are often referred to as the SUVAT equations, where "SUVAT" is an acronym from the variables: s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time. [ 10 ] [ 11 ] In these variables, the equations of motion would be written

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    If the speed of the vehicle decreases, this is an acceleration in the opposite direction of the velocity vector (mathematically a negative, if the movement is unidimensional and the velocity is positive), sometimes called deceleration [4] [5] or retardation, and passengers experience the reaction to deceleration as an inertial force pushing ...

  5. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    These equations can be used only when acceleration is constant. If acceleration is not constant then the general calculus equations above must be used, found by integrating the definitions of position, velocity and acceleration (see above).

  6. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  7. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Verlet integration (French pronunciation:) is a numerical method used to integrate Newton's equations of motion. [1] It is frequently used to calculate trajectories of particles in molecular dynamics simulations and computer graphics.

  8. Motion - Wikipedia

    en.wikipedia.org/wiki/Motion

    Light moves at a speed of 299,792,458 m/s, or 299,792.458 kilometres per second (186,282.397 mi/s), in a vacuum. The speed of light in vacuum (or ) is also the speed of all massless particles and associated fields in a vacuum, and it is the upper limit on the speed at which energy, matter, information or causation can travel. The speed of light ...

  9. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where