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Shin Megami Tensei III: Nocturne is initially set moments before a post-apocalyptic conception of modern-day Tokyo: aside from the opening segment, post-apocalyptic Tokyo, also known as the Vortex World, is the main setting. [1] From the outset, the player can select two difficulty settings: Normal and Hard. [2]
Shin Megami Tensei III: Nocturne Maniax Chronicle Edition: PlayStation 2: October 23, 2008 [191] Atlus: Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon: PlayStation 2: October 23, 2008 [192] Atlus: Shin Megami Tensei: Devil Survivor: Nintendo DS: January 15, 2009 [193] Atlus: Persona Mobile Online: Mobile phones: March 16 ...
Shin Megami Tensei (video game) Shin Megami Tensei II; Shin Megami Tensei III: Nocturne; Shin Megami Tensei IV; Shin Megami Tensei IV: Apocalypse; Shin Megami Tensei V; Shin Megami Tensei J; Shin Megami Tensei: 20XX; Shin Megami Tensei If… Shin Megami Tensei: Imagine; Shin Megami Tensei: Liberation Dx2; Shin Megami Tensei: Nine; Shin Megami ...
The concept for Raidou Kuzunoha vs. the Soulless Army began in 2003, coming to producer Kazuyuki Yamai while he was feeling under pressure during the creation of the Maniax edition for Shin Megami Tensei III: Nocturne. After the release and positive reception, the development team decided to move on to a project that would offer new challenges.
The 2004 release of Shin Megami Tensei: Nocturne was the first main-series video-game release in the U.S. [37] Since then, the series has continued to be localized and released in the US, including games such as Persona 3, Devil Summoner: Raidou Kuzunoha vs. The Soulless Army, and Shin Megami Tensei: Strange Journey.
Known in Japan as Shin Megami Tensei III: Nocturne [38] and in Europe as Shin Megami Tensei: Lucifer's Call [42] Shin Megami Tensei: Imagine: April 4, 2007 [43] December 31, 2008 [44] January 5, 2009 [45] Notes: Developed by Cave and published by Atlus [46] for Microsoft Windows, [47] and later released for Macintosh computers [48]
Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
The next title in the series, Persona 3 for the PlayStation 2, was released in 2006; unlike Eternal Punishment, it was released with the Shin Megami Tensei franchise moniker in non-Japan regions, a branding that would continue for the Persona series until Persona 5 in 2017.