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Underground Development, Ltd. (formerly Z-Axis, Ltd.) was an American video game developer based in Foster City, California. The company was founded in 1994 by David Luntz and sold to Activision in May 2002. Following a rebranding to Underground Development in February 2008, the company was closed in February 2010.
Firaxis Games is an American video game developer based in Sparks, Maryland. [1] It was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds as Firaxis Software, following their departure from MicroProse, which Meier had co-founded.
Firaxis Software was founded on May 1, 1996, [2] by Sid Meier, Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. [3] The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by ...
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TripleA has been compared to Axis & Allies and also Risk. [3] [6] A Chip.de review called TripleA a "well done copy of Axis&Allies" [7] and ranked it 30 of 238 in their strategy game ranking list. Chip.de named TripleA also among the "Best free 30 strategy games" in 2011. [8]
Harris runs his own company, Harris Game Design. [4] Four of his Axis & Allies games won Origins Awards, including the induction of the original game into the Academy of Adventure Gaming Arts & Design's Hall of Fame in 1996. [5] Harris has lived extensively in Europe and three years in Iran. [4]
Axis & Allies Naval Miniatures: War At Sea is a standalone miniature wargame, originally produced by Avalon Hill, later by Wizards of the Coast.Axis and Allies Naval Miniatures gameplay is associated with Axis & Allies Miniatures, a World War 2 land battles game also made by Avalon Hill, but the two games are very different.
Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...