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Danganronpa 2: Goodbye Despair [c] is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the Danganronpa franchise following Danganronpa: Trigger Happy Havoc (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013.
In 2012, she played the role of Usami/Monomi in "Danganronpa 2: Goodbye Despair". This was the first time in her career that she appeared in a video game. Sasuga died on February 5, 2023, at the age of 87. [4] The cause of death was undisclosed, but she was not ill and died suddenly in good health.
The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010; the second game, Danganronpa 2: Goodbye Despair, was released in 2012; and the third game, Danganronpa V3: Killing Harmony, was released for the PlayStation 4 and the PlayStation Vita in 2017.
A sequel, Danganronpa 2: Goodbye Despair, was released for PSP in Japan on 26 July 2012, featuring various gameplay additions. On 10 October 2013, Spike Chunsoft released Danganronpa 1・2 Reload (ダンガンロンパ1・2 Reload), a compilation of the first two games, for the PlayStation Vita. Along with higher resolution graphics and touch ...
Following the Japanese release of Danganronpa 1-2 Reload, a PlayStation Vita port of the game and its sequel, Danganronpa 2: Goodbye Despair, NIS America released the Vita version of Trigger Happy Havoc in North America and Europe in February 2014. [31] [30] In European regions, the game was released on February 14, 2014. [34]
Danganronpa V3 continues the same style of gameplay as the first two numbered Danganronpa games, which is split into School Life, Deadly Life, and Class Trial segments. . During School Life, the player interacts with other characters and progresses through the story until coming across a murder victim and entering the Deadly Life, during which they must gather evidence for use in the Class Tri
The series consists of three games, Danganronpa: Trigger Happy Havoc (2010), Danganronpa 2: Goodbye Despair (2012) and Danganronpa Another Episode: Ultra Despair Girls (2014), along with a standalone sequel game, Danganronpa V3: Killing Harmony (2017), various spin-off novels and manga including Danganronpa Zero (2011), Kirigiri (2013–2020 ...
The word "Danganronpa" originated from Komatsuzaki which was first written in kanji but it was later taken to katakana for the logo. [ 2 ] For most games, he was in charge of designing characters with outstanding designs while the protagonist were meant to look like common people.