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Wipeout 's gameplay takes inspiration from Formula One parallels; rather than using aerodynamics to increase wheel grip by down-force for faster turning speeds, Wipeout uses a fictionalised method of air braking for ever greater turning force. [4] Wipeout 64 provides most of the same features as Wipeout 2097 along with new weapons unique to ...
Download as PDF; Printable version; ... Wipeout Wipeout 2097 Wipeout 64. Wipeout 3 Wipeout Fusion ... Wipeout HD Wipeout 2048 Wipeout Omega Collection This page was ...
Wipeout HD itself contained content from Wipeout Pure and Wipeout Pulse. The game was developed by Clever Beans, EPOS Game Studios, and XDev. [56] Wipeout Omega Collection was released in June 2017. [57] [58] It was designed to be run at 1080p on the PlayStation 4 and 4K on the PlayStation 4 Pro, both at 60 frames per second. [59] [60] [61]
Wipeout is a series of racing games by Psygnosis and Studio Liverpool. Pages in category "Wipeout (video game series)" The following 11 pages are in this category, out of 11 total.
The poster branded Wipeout "a dangerous game", with Wipeout ' s lead artist Neil Thompson suggesting—and designer Nick Burcome denying—that the "E" in Wipeout stood for ecstasy. [14] Wipeout was first released alongside the PlayStation in Europe on 29 September 1995. [19] It was the PlayStation's best-selling launch title in Europe. [20]
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The Nintendo 64 console. Treasure began to develop Mischief Makers in mid-1995, before the Nintendo 64's launch in mid-1996. At the time, little was known about the prototype console's future final technical specifications, graphics implementation, and development kit, but were nevertheless interested in the console and its improved "pixel quality". [11]