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Sludge Life is an independent first-person adventure game oriented toward graffiti. The game was designed by musician Adam "Doseone" Drucker and artist Terri Vellmann following their release of High Hell on Devolver Digital. Sludge Life was released in 2020 for free for the first year. It has been released along with a soundtrack EP and digital ...
Some of his pieces were used in the 2006 video game "Getting Up: Contents Under Pressure" by Marc Ecko. [1] He is a member of the Montana Writer Team, [2] a group sponsored by spray paint manufacturer Montana Cans. Together with his teammates and friends Atom, Can2 and Smash137 he realised many Projects around the world including city trips and ...
Pages in category "Graffiti Games games" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. B.
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The markers and paints used to graffiti the NYC subway are broken down for SPIN by Adam McLeer, train writer turned rapper with the Lordz of Brooklyn. HIP HOP’S GEAR THAT MADE THE GAME: GRAFFITI ...
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The game focuses on an amateur graffiti artist known as Trane who uses graffiti and tagging as a way to protest against the corrupt dystopic city of New Radius, in a future world where freedom of expression is suppressed by a tyrannical, Orwellian city government. The musical score for the game was produced by hip hop artist RJD2.
Rather than using the conventional paint and canvas that other artists use, Keating's medium of choice is snow, and he uses brick walls as the canvases to display his work. More than 10 years ago ...