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  2. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]

  3. Model-free (reinforcement learning) - Wikipedia

    en.wikipedia.org/wiki/Model-free_(reinforcement...

    Model-free RL algorithms can start from a blank policy candidate and achieve superhuman performance in many complex tasks, including Atari games, StarCraft and Go.Deep neural networks are responsible for recent artificial intelligence breakthroughs, and they can be combined with RL to create superhuman agents such as Google DeepMind's AlphaGo.

  4. Deep reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Deep_reinforcement_learning

    [14] [15] The computer player a neural network trained using a deep RL algorithm, a deep version of Q-learning they termed deep Q-networks (DQN), with the game score as the reward. They used a deep convolutional neural network to process 4 frames RGB pixels (84x84) as inputs. All 49 games were learned using the same network architecture and ...

  5. Object detection - Wikipedia

    en.wikipedia.org/wiki/Object_detection

    Objects detected with OpenCV's Deep Neural Network module (dnn) by using a YOLOv3 model trained on COCO dataset capable to detect objects of 80 common classes. Object detection is a computer technology related to computer vision and image processing that deals with detecting instances of semantic objects of a certain class (such as humans, buildings, or cars) in digital images and videos. [1]

  6. Gato (DeepMind) - Wikipedia

    en.wikipedia.org/wiki/Gato_(DeepMind)

    Gato is a deep neural network for a range of complex tasks that exhibits multimodality. It can perform tasks such as engaging in a dialogue, playing video games, controlling a robot arm to stack blocks, and more. It was created by researchers at London-based AI firm DeepMind. It is a transformer, like GPT-3. [1]

  7. Neural network (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Neural_network_(machine...

    A network is typically called a deep neural network if it has at least two hidden layers. [3] Artificial neural networks are used for various tasks, including predictive modeling, adaptive control, and solving problems in artificial intelligence. They can learn from experience, and can derive conclusions from a complex and seemingly unrelated ...

  8. Neuroevolution - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution

    Most neural networks use gradient descent rather than neuroevolution. However, around 2017 researchers at Uber stated they had found that simple structural neuroevolution algorithms were competitive with sophisticated modern industry-standard gradient-descent deep learning algorithms, in part because neuroevolution was found to be less likely to get stuck in local minima.

  9. Tsetlin machine - Wikipedia

    en.wikipedia.org/wiki/Tsetlin_machine

    A Tsetlin machine is a form of learning automaton collective for learning patterns using propositional logic. Ole-Christoffer Granmo created [1] and gave the method its name after Michael Lvovitch Tsetlin, who invented the Tsetlin automaton [2] and worked on Tsetlin automata collectives and games. [3]