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  2. 3DBenchy - Wikipedia

    en.wikipedia.org/wiki/3DBenchy

    The 3DBenchy is a 3D computer model specifically designed for testing the accuracy and capabilities of 3D printers. [1] The 3DBenchy is described by its creator, Creative Tools, as "the jolly 3D printing torture-test" and was released (initially only in STL format) in April 2015, with a multi-part, multi-color model released in July 2015.

  3. STL (file format) - Wikipedia

    en.wikipedia.org/wiki/STL_(file_format)

    STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.

  4. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    Standard world projection for the NGS since 1998. 1904 Van der Grinten: Other Compromise Alphons J. van der Grinten: Boundary is a circle. All parallels and meridians are circular arcs. Usually clipped near 80°N/S. Standard world projection of the NGS in 1922–1988. c. 150: Equidistant conic = simple conic: Conic Equidistant

  5. 3D printing processes - Wikipedia

    en.wikipedia.org/wiki/3D_printing_processes

    Computer-Aided Design (CAD) model used for 3D printing. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. 3D scanning is a process of collecting digital data on the shape and appearance of a real object, creating a digital model based on it.

  6. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  7. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In three dimensions, triangles or polygons positioned in three-dimensional space can be used as primitives to model more complex 3D forms. In some cases, curves (such as Bézier curves, circles, etc.) may be considered primitives; in other cases, curves are complex forms created from many straight, primitive shapes.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Beltrami–Klein model - Wikipedia

    en.wikipedia.org/wiki/Beltrami–Klein_model

    Many hyperbolic lines through point P not intersecting line a in the Beltrami Klein model A hyperbolic triheptagonal tiling in a Beltrami–Klein model projection. In geometry, the Beltrami–Klein model, also called the projective model, Klein disk model, and the Cayley–Klein model, is a model of hyperbolic geometry in which points are represented by the points in the interior of the unit ...