enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    The code that a programmer writes should be simple. Complicated logic for achieving a simple thing should be kept to a minimum since the code might be modified by another programmer in the future. The logic one programmer implemented may not make perfect sense to another. So, always keep the code as simple as possible. [21]

  3. Problem statement - Wikipedia

    en.wikipedia.org/wiki/Problem_statement

    The main purpose of a problem statement is to identify and explain the problem. [3] [4] Another function of the problem statement is as a communication device. [3] Before the project begins, stakeholders verify the problem and goals are accurately described in the problem statement. Once approved, the project reviews it.

  4. Smoke testing (software) - Wikipedia

    en.wikipedia.org/wiki/Smoke_testing_(software)

    Widely used in plumbing and industrial applications, this method revealed problem areas by observing where smoke escaped. In software development, the term was metaphorically adopted to describe a preliminary round of testing that checks for basic functionality. Like its physical counterparts, a software smoke test aims to identify critical ...

  5. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Reducing the cost of software maintenance is the most often cited reason for following coding conventions. In the introductory section on code conventions for the Java programming language, Sun Microsystems offers the following reasoning: [2]

  6. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Using lines of code to compare a 10,000-line project to a 100,000-line project is far more useful than when comparing a 20,000-line project with a 21,000-line project. While it is debatable exactly how to measure lines of code, discrepancies of an order of magnitude can be clear indicators of software complexity or man-hours.

  7. Unit testing - Wikipedia

    en.wikipedia.org/wiki/Unit_testing

    Unit is defined as a single behaviour exhibited by the system under test (SUT), usually corresponding to a requirement [definition needed].While it may imply that it is a function or a module (in procedural programming) or a method or a class (in object-oriented programming) it does not mean functions/methods, modules or classes always correspond to units.

  8. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    Write code: The programmers write just enough production code so the new test will pass. Run test: The unit tests are executed to verify that the new production code passes the new test, and that no other tests are failing. Refactor: Remove any code smells from both the production and test code.

  9. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    The Parsons problem format is used in the learning and teaching of computer programming. Dale Parsons and Patricia Haden of Otago Polytechnic developed Parsons's Programming Puzzles to aid the mastery of basic syntactic and logical constructs of computer programming languages, in particular Turbo Pascal , [ 1 ] although any programming language ...