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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  3. File:Bode plot template.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Bode_plot_template.pdf

    # set terminal svg enhanced size 875 1250 fname "Times" fsize 25 set terminal postscript enhanced portrait dashed lw 1 "Helvetica" 14 set output "bode.ps" # ugly part of something G(w,n) = 0 * w * n + 100000 # 1 / (sqrt(1 + w**(2*n))) dB(x) = 0 + x + 100000 # 20 * log10(abs(x)) P(w) = w * 0 + 200 # -atan(w)*180/pi # Gridlines set grid # Set x axis to logarithmic scale set logscale x 10 set ...

  4. PLOT3D file format - Wikipedia

    en.wikipedia.org/wiki/Plot3d_file_format

    In computational fluid dynamics, the PLOT3D file format is a standard file format used for storing grid and results data. PLOT3D was created by NASA Ames Research Center in 1982 by Pieter Buning [1] and remains an often used file format.

  5. Orthogonal coordinates - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_coordinates

    A conformal map acting on a rectangular grid. Note that the orthogonality of the curved grid is retained. While vector operations and physical laws are normally easiest to derive in Cartesian coordinates, non-Cartesian orthogonal coordinates are often used instead for the solution of various problems, especially boundary value problems, such as those arising in field theories of quantum ...

  6. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  7. Category:CAD file formats - Wikipedia

    en.wikipedia.org/wiki/Category:CAD_file_formats

    Other formats possibly not yet written: STEP - international standard for product data exchange (); G - BRL-CAD standard solid modeling open format including support for primitives, attributes, and arbitrary data storage

  8. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The file format is open and has been adopted by other 3D graphics application vendors. The OBJ file format is a simple data-format that represents 3D geometry alone — namely, the position of each vertex , the UV position of each texture coordinate vertex, vertex normals , and the faces that make each polygon defined as a list of vertices, and ...

  9. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Classification of Isometric projection and some 3D projections. The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection).