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In April 2000, Powell negotiated a significant investment in Neopets.com and transferred the company from the UK to Los Angeles, US. After the relocation, Powell remained on staff as creative director and technical lead. Under Powell's management, Neopets went from its initial launch to over 140 million accounts and 5 billion pageviews per month.
Today there are roughly 300,000 to 400,000 people who log into Neopets at least once per month. But that is only a tiny fraction of the 150 million Neopets accounts in existence – and it is ...
A 2004 article stated that Nielsen//NetRatings reported that people were spending around three hours a month on Neopets, more than any other site in its Nielsen category. [16] By May 2005, a Neopets -affiliated video game producer cited about 35 million unique users, 11 million unique IP addresses per month, and 4 billion web page views per month.
In 2003, she helped establish the partnership with Beckett Media to publish the bi-monthly Neopets: The Official Magazine. [ 4 ] [ 5 ] Under Williams-Powell's management and product expansion, Neopets went from its initial launch to over 140 million accounts and 5 billion pageviews per month, and in 2005 was sold to Viacom for US$160 million.
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Pages in category "Neopets" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. . These games are software implementations of digital p