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Boolean operations on polygons are a set of Boolean operations (AND, OR, NOT, XOR, ...) operating on one or more sets of polygons in computer graphics. These sets of operations are widely used in computer graphics, CAD, and in EDA (in integrated circuit physical design and verification software). Different boolean operations
A computer instruction describes an operation such as add or multiply X, while the operand (or operands, as there can be more than one) specify on which X to operate as well as the value of X. Additionally, in assembly language, an operand is a value (an argument) on which the instruction, named by mnemonic, operates.
Most of the built-in functions and operators, can operate both on scalars and vectors (up to 4 elements), for one or both operands. Common built-in functions that are provided and are commonly used for graphics purposes are: mix, smoothstep, normalize, inversesqrt, clamp, length, distance, dot, cross, reflect, refract and vector min and max.
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
This does not hold true for higher operators. For example, exponentiation is normally right-associative in mathematics, [1] but is implemented as left-associative in some computer applications like Excel. In programming languages where assignment is implemented as an operator, that operator is often right-associative.
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.