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Synchronization takes more time than computation, especially in distributed computing. Reducing synchronization drew attention from computer scientists for decades. Whereas it becomes an increasingly significant problem recently as the gap between the improvement of computing and latency increases.
In computer science, the sleeping barber problem is a classic inter-process communication and synchronization problem that illustrates the complexities that arise when there are multiple operating system processes.
In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...
In a system with a central server, the synchronization solution is trivial; the server will dictate the system time. Cristian's algorithm and the Berkeley algorithm are potential solutions to the clock synchronization problem in this environment. In distributed computing, the problem takes on more complexity because a global time is not easily ...
Synchronization is an emergent property that occurs in a broad range of dynamical systems, including neural signaling, the beating of the heart and the synchronization of fire-fly light waves. A unified approach that quantifies synchronization in chaotic systems can be derived from the statistical analysis of measured data.
Therefore, the third readers–writers problem is sometimes proposed, which adds the constraint that no thread shall be allowed to starve; that is, the operation of obtaining a lock on the shared data will always terminate in a bounded amount of time. A solution with fairness for both readers and writers might be as follows:
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In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...