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XCF, short for eXperimental Computing Facility, [1] is the native image format of the GIMP image-editing program. It saves all of the data the program handles related to the image, including, among others, each layer, the current selection, channels, transparency, paths and guides.
A screenshot of the GTK+ 2 color picker. A screenshot of the Qt color picker. GIMP color picker.. A color picker (also color chooser or color tool) is a graphical user interface widget, usually found within graphics software or online, used to select colors and, in some cases, to create color schemes (the color picker might be more sophisticated than the palette included with the program).
Colors can also be selected using hexadecimal color codes, as used in HTML color selection. GIMP has native support for indexed color and RGB color spaces; other color spaces are supported using decomposition, where each channel of the new color space becomes a black-and-white image.
The Allegro library supported in the (legacy) version 4, an emulated 12-bit color mode example code ("ex12bit.c"), using 8-bit indexed color in VGA/SVGA. It used two pixels for each emulated pixel, paired horizontally, and a specifically adapted 256-color palette.
This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.
(The palette is selected with bit 5 of the Color-Select Register at I/O address 3D9h, where the bit value 1 selects the cyan/magenta/white palette [a/k/a "palette #1" because it is the BIOS default] and 0 selects the green/red/brown palette [a/k/a "palette #2"]. This bit can be set using BIOS INT 10h function 0Bh, subfunction 1.)
The top layer (the bird) is partially transparent, so the background clearly can be seen through its wing. In this picture the top layer has a drop shadow , a red color overlay of 40%, a gradient overlay from red to yellow of 20% opacity, and a slight bevel effect.
In computer graphics, a palette is the set of available colors from which an image can be made. In some systems, the palette is fixed by the hardware design, and in others it is dynamic, typically implemented via a color lookup table (CLUT), a correspondence table in which selected colors from a certain color space's color reproduction range are assigned an index, by which they can be referenced.