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Falcon 3.0 was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the F/A-18 (Falcon 3.0: Hornet: Naval Strike Fighter) and the MiG-29 (MiG-29: Deadly Adversary of Falcon 3.0) that could be played as stand-alone games or integrated ...
F-16 Multirole Fighter is a combat flight simulation game, released by NovaLogic in 1998. It focuses on the F-16 Fighting Falcon , and uses the same game engine as MiG-29 Fulcrum ; both were reissued together in 2001 as a double-disc edition named Jet Pack . [ 2 ]
In 1992 Vermont Air National Guard F-16 pilot Doug Fick stated in Computer Gaming World that the game's flight model and avionics were very accurate, and praised the game's VGA graphics. [5] He was more critical in 1993, stating that "Spectrum Holobyte and the Falcon 3.0 team could learn something about realistic flight characteristics from" F ...
The game received average reviews according to the review aggregation website GameRankings. [7] Adam Pavlacka of NextGen said, "F-16 Aggressor deserves high praise as a pure simulator. It accurately depicts the F-16, and it runs on an average system. If you want to train as a pilot, it's terrific.
The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. The game is the ultimate development in the Falcon series from Spectrum HoloByte that began in 1984. HoloByte had acquired MicroProse in 1993, and started using that name for all of its ...
Falcon 4.0: Allied Force (F4AF) is an F-16 based combat flight simulator released by Lead Pursuit in 2005. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon in a series of missions in the Balkans. Microsoft Flight Simulator X: Discontinued 2006–2014 Aces Game Studio: Xbox Game Studios: Microsoft Windows
Falcon was ranked as the Amiga's eighth best game of all time by Amiga Power in 1991. [16] The four reviewers of Electronic Gaming Monthly gave the TurboGrafx-16 version a 4.5 out of 10, opining that the conversion was over-ambitious, since the compromises which were made in order to fit the game into a 4 MB cartridge made it unenjoyable. They ...
The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon in a series of missions in the Balkans. The game engine is based on the source code of the original 1998 Falcon 4.0 from MicroProse, and consists largely of a collection of improvements from the official patches and extensive Falcon modding community.