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Super Metroid [a] [b] is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991).
Guasti wanted to recreate the fast gameplay of Metroid: Zero Mission and the "atmosphere and solitude" of Super Metroid. [11] After having finished Metroid II for the first time, he imagined it to be "cool" to play the game with modern gameplay, an in-game mini-map rather than with a physical map on one's lap, and the Omega Metroids as tall as ...
In 2004, Metroid was inducted into GameSpot ' s list of the greatest games of all time. [47] GamesRadar ranked it the fifth best NES game ever made. The staff said that it had aged after the release of Super Metroid but was "fantastic for its time". [48] Metroid ' s ranking of multiple endings entices players to race the game, or speedrunning. [7]
Super Metroid – Sound in Action: June 22, 1994 [55] 58:49 Sony Records: Notes: Features music from Metroid and Super Metroid, in addition to four rearranged Super Metroid tracks. Metroid music composed by Hirokazu Tanaka. [56] Super Metroid music composed by Kenji Yamamoto and Minako Hamano. [57] Metroid Prime & Fusion Original Soundtracks ...
Metroid: 1986 NES: Metroid: Zero Mission: 2004 Game Boy Advance Remake of the original game. [351] Metroid II: Return of Samus: 1991 Game Boy Metroid: Samus Returns: 2017 Nintendo 3DS: Remake of the original game. [352] Metroid Prime: 2002 GameCube Metroid Prime: Trilogy: 2009 Wii, Wii U Upgraded visuals in widescreen. [353] Metroid Prime ...
Metroid Fusion was developed by Nintendo Research & Development 1 (R&D1), the same team that created Super Metroid. [31] Fusion ' s gameplay, screen layout, and controls mimic those of Super Metroid, with enhancements. Metroid Fusion is the first 2D Metroid game with animated cutscenes; the story is revealed through text and close-ups. [31]
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a partial blend of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
In July 2007, readers of the magazine Edge voted it sixth in a poll of the 100 best games of all time. [71] ScrewAttack placed it 2nd on their list of top 20 Super Nintendo games. [72] GamesRadar named A Link to the Past the third best Super NES game of all time, losing only to Chrono Trigger (2nd) and Super Metroid (1st). [73]